Custom Kink Sharing

Not to be confused with Custom Kink Shaming.

Here is a place for us to share custom kinks. Feel free to edit this with whatever you want! List them by source, please.

Litphoria

 * Adventure: Expresses an interest in adventure-based play and stories, wherein characters will embark on a journey together in pursuit of a common goal.


 * Aftercare: Expresses an interest in play where a character will tend to another physically or emotionally after a session.


 * Alchemy: Expresses an interest in one or more of the alchemical sciences, including transmutation, alchemical medicine and purification, the creation of magical or mundane substances, and the pursuit of wealth and immortality.


 * All the way through: Expresses an interest in penetration that passes entirely through a character's body.


 * Aphrodisiacs: Expresses an interest in the use of aphrodisiacs, or substances that stimulate sexual desire.


 * Assassination: Expresses an interest in attempted killings of important persons for political or monetary reasons.


 * Atavism: Expresses an interest in acting in a primitive way, such as a human grunting or thumping their chest, or a canine furry barking or fetching.


 * Auctioning: Expresses an interest in play where a character will be sold to the highest bidder for an agreed period of time.


 * Belly Play: Expresses an interest in roleplay pertaining to or focusing on the belly.


 * Body Fluid Addiction: Expresses an interest in characters becoming addicted to things like sweat, semen, etc.


 * Body Puppeting: Expresses an interest for controlling the target's body through mind control, while their mind remains fully aware.


 * Body Swapping: Expresses an interest in swapping bodies with another character.


 * Body Alteration: Expresses an interest in non-magical and methodical alteration of the body's anatomy.


 * Body Writing: Writing on someone's body, permanently or temporarily.


 * Bonding: Expresses an interest in the process of developing a close, interpersonal relationship between two or more characters that results in mutual attachment.


 * Carrying: Expresses an interest in being lifted and carried.


 * Character Development: Expresses an interest in play which focuses on the growth and development of compelling and dynamic characters.


 * Cloacal Kissing: Expresses an interest in sexual contact between the cloaca, or vents, of two characters.


 * Cloning: Expresses an interest in play where a living creature will be genetically duplicated.


 * Collecting: Expresses an interest in play where a character will accumulate something, typically to complete a set.


 * Cooking: Expresses an interest in scenes involving the culinary arts and food preparation.


 * Courtship: Expresses an interest in play where one or all characters must follow a strict set of formal rules to establish relationships.


 * Crushing: Expresses an interest in a character being crushed or smothered.


 * Cursing: Expresses an interest in invoking a supernatural power to inflict harm or punishment on someone. Curses are often long lasting, inflicting entire generations.


 * Deepthroat: Expresses an interest in oral penetration deep enough to reach the throat.


 * Defloration: Expresses an interest in taking another character's virginity, or being the recipient of such actions.


 * Disguise: An interest in characters disguising themselves and impersonating someone or something else. Varies from basic disguises like bulky clothing or crossdressing to more convincing and total disguises like those achieved through magic, shapeshifting, illusions, spy masks, and high tech or magical bodysuits.


 * Displacement: Expresses an interest in roleplay in which a character will be removed from a familiar setting or culture and placed into one which is unfamiliar to them.


 * Domestic Service: Expresses an interest in play where a submissive character will perform personal, typically non-sexual, tasks for their dominant partner.


 * Domesticity: Expresses an interest in play involving scenarios in which characters start to settle down, such as becoming married or taking care of children.


 * Drama: Expresses an interest in play which focuses on the drama between characters.


 * Drug Addiction: Expresses an interest in addicting a character to some sort of drug.


 * Dubious Consent: Expresses an interest in play where a character is coerced into certain activities without fully consenting to them.


 * Edgeplay: Expresses an interest in sexual or BDSM related activities that are specifically designed to involve an element of risk or danger.


 * Edging: Expresses an interest in a method of orgasm control in which an individual is regularly stimulated close to the point of orgasm then denied, to make the ultimate orgasm more intense.


 * Electrostimulation: Expresses an interest in play involving stimulation of one's own or a partner's body using electricity. This can be pleasurable, and does not need to be painful or torturous.


 * Enchanting: Expresses an interest in imbuing items with magical power, often to serve some useful purpose. Enchantments may be temporary or permanent.


 * Espionage: Expresses an interest in spying, either on or for governments or corporations.


 * Exercising: Expresses an interest in physically exercising.


 * Friendship: Expresses an interest in play involving platonic friendship between characters.


 * Guarding: Expresses an interest in play where a character will be responsible for another's physical safety.


 * Heat Play: Expresses an interest in the application of heat to an individual.


 * Hunting: Expresses an interest in play where a character will pursue and kill a creature, usually for food or sport.


 * Illusion: Expresses an interest in distorting a person's perception of reality. Illusions cannot typically physically interact with the world, but may convince others to act for them.


 * Imprisonment: Expresses an interest in play where a character will be confined against their will for any reason, usually for breaking a law.


 * Injecting: Expresses an interest in play where a character will have a fluid introduced into their body by means of a syringe or similar instrument.


 * Intimidation: Expresses an interest in play where a character will be threatened.


 * Isolation: Expresses an interest in play where a character withdraws from society, either to join others of similar ideals or to live alone, such as hermits or monks.


 * Jealousy: Expresses an interest in play where a character is resentful of another, often because of perceived success or stature.


 * Knife Play: Expresses an interest in using a knife in sexual scenarios.


 * Language Barrier: Expresses an interest in roleplay during which characters will have to communicate despite not speaking a common language.


 * Magic Use: Expresses an interest in the use of magic in roleplay.


 * Magical Binding: Expresses an interest in using a spell to prevent a being from performing an action. This may range from preventing a person from harming another, to binding genies to their lamps.


 * Marriage: Expresses an interest in play where characters and their families will be united in a socially, legally, or religiously recognised manner.


 * Mediumship: Expresses an interest in communicating with the dead.


 * Mental Age Regression: Expresses an interest in regressing a character mentally, so that they act and think much younger than they really are.


 * Mentoring: Expresses an interest in a character acting as a teacher or advisor for another, less experienced individual.


 * Modeling: Expresses an interest in a character serving as a model for photography, advertisement, or art purposes.


 * Outercourse: Direct physical sexual stimulation of someone's body without penetration.


 * Performing: Expresses an interest in play where a character will entertain others with a typically artistic skill.


 * Physical Age Regression: Expresses an interest in regressing a character physically to look much younger than they really are.


 * Power Draining: Expresses an interest in a character being drained of something, be it their magical power or even their life force.


 * Reality Manipulation: Expresses an interest in manipulating reality in fantastical or completely limitless ways, like a god or genie.


 * Rebellion: Expresses an interest in play that involves opposing established law or authority.


 * Religion: Expresses an interest in play involving concepts presented in religion.


 * Ritual: Expresses an interest in performing precise actions in a specific context to invoke a power, often magical or religious.


 * Rivalry: Expresses an interest in characters being rivals.


 * Rough Handling: Expresses an interest in forceful and potentially uncomfortable handling of/by another character.


 * Sabotage: Expresses an interest in destruction of property for some perceived advantage.


 * Sacrifice: Expresses an interest in play where a character will offer something of importance, usually to a divine being.


 * Sensory Denial: Expresses an interest in play where a character will be deprived of one or more senses.


 * Sigilism: Expresses an interest in the use of sigils and symbols to accomplish magical feats.


 * Somnophilia: Expresses an interest in sexual actions with or as an unconscious character.


 * Splitting: Expresses an interest in play where a character will have a body part, most typically the tongue or even genitals, bisected.


 * Stalking: Expresses an interest in play involving a character being stalked.


 * Stretching: Expresses an interest in stretching a hole or orifice excessively.


 * Summoning: Expresses an interest in calling people, beasts, spirits, or other beings from across great distances, usually other worlds or planes. These are sometimes used to defend or assist the summoner.


 * Surgery: Expresses an interest in play where surgery will be performed, either out of medical necessity or for cosmetic reasons.


 * Survival: Expresses an interest in a character having to exist under difficult, life-threatening conditions.


 * Tactile Play: Expresses an interest in play which emphasizes a character's sense of touch, often of pleasant or unusual feeling surfaces.


 * Telekinesis: Expresses an interest in a person moving things with their mind, from spoon bending to throwing trains.


 * Telepathy: Expresses an interest in transferring thoughts, words, or emotions from one mind to another.


 * Teleportation: Expresses an interest in moving instantaneously from one place to another.


 * Tending: Expresses an interest in a character taking care of the wounded, sick, or elderly.


 * Tentacle Sex: Expresses an interest in being penetrated by tentacles.


 * Trading: Expresses an interest in play where something of value will be exchanged by mutual agreement.


 * Traveling: Expresses an interest in play where a character will make a journey to another place.


 * Warfare: Expresses an interest in characters being part of military forces during times of war.


 * World-Building: Expresses an interest in play which focuses on growing and developing a setting.

Profile References on f-list
This place has a shitload of custom kinks, but we're not going to reproduce that. We're just gonna list the good ones. All of these can be found on this profile, so feel free to relocate the listed custom kinks then right-click "add this" if you want to save time. Some of them have been shortened or have had minor errors corrected when added to this page.

Genres
What can I say, this profile has good genre customs.


 * Genre: Action: Roleplays of the Action-Adventure Genre which are typically denoted by an atmosphere of thrilling, fast paced, heroics being pushed forward by a goal, villain, or time limit. Typically, but not always, connected to roleplays which may include heroes, fighting, crime solving, saving the world/day/city, saving the kidnappee, swinging over pits of lava, fighting monsters, finding the hidden treasure, gaining experience, growing up, and general heroics.


 * Genre: Comedy: Roleplays of the Comedy Genre which are typically denoted by an atmosphere of humour and are dedicated to making the user happy, light-hearted, or get them to laugh. Typically, but not always, connected to roleplays which may include satire, parody, misunderstandings, joking around, whimsical characters, or other absurdities. This genre is very open and crosses over with other genres, creating such things as romantic comedies, comic fantasies, comedy horrors, black humour, or comic science fiction.


 * Genre: Crime: Roleplays of the Crime Genre which are typically denoted by the inclusion of crimes or criminals in some manner. Typically, but not always, connected to roleplays which may include criminals, the justice system, detective stories in including whodunnits, gangsters, organized crime, gentleman thieves, legal matters, murders, stealing, sexual abuse, kidnapping, or any other crime.


 * Genre: Dystopian: Roleplays of the Dystopian/Post-Apocalyptic Genre which are typically denoted by an atmosphere of gritty decay of life as we know it both metaphorically and literally, and tend to involve the death of a large portion of humanity in some disaster or another. Typically, but not always, connected to roleplays which may include life or death struggle, procreation, breeding, power struggles, survival elements, fighting, clan wars, expansion, rebuilding humanity, keeping humanity, improvisational weapons and transportation, shortages, and getting dust in places you didn't even know existed.


 * Genre: Fantasy: Roleplays of the Fantasy Genre which are typically denoted by an atmosphere of fantastical elements, which bring one away from an ordinary life, or cast a tint on an ordinary life that is not as it seems. Typically, but not always, connected to roleplays which may include magic, the supernatural, monsters, fairies, dragon, werewolves, vampires, fairy tales, legends, barbarians, or mythos. This genre also includes subgenres, such as Epic or High Fantasy, Heroic Fantasy, Urban Fantasy, Gaslamp, Dark Fantasy, and more.


 * Genre: Historical: Roleplays of the Historical Genre which are typically denoted by events or happenings which existed in the past, and may include minor rewrites to said past. Typically, but not always, connected to roleplays which may include wars, alternate histories, period pieces, eras and regencies, memoirs, autobiographies, counterfactual histories, real historical figures, actual events, and more.


 * Genre: Horror: Roleplays of the Horror Genre which are typically denoted by an atmosphere of fear, and constant negative simulation by the unknown. Typically, but not always, connected to roleplays which may include gore, violence, fear, torture, death, mindfucking, ghosts, villains, or monsters of varying type.


 * Genre: Mystery: Roleplays of the Mystery Genre which are typically denoted by an atmosphere of whodunnitness, looking for answers or clues to develop a question or explain an event. Typically, but not always, connected to roleplays which may include crimes, weird menaces, supernatural horror, puzzles, strange artefacts, lost kittens, and damsels and dudes in distress.


 * Genre: PWP/Smut: Roleplays of the Smut/Porn Without Plot Genre which are typically denoted by an atmosphere of sexual intent, and explicit acting out of intercourse. Typically, but not always, connected to roleplays which may include sex, kinks, fucking, a lack of plot, getting to the dick, lesbians, explicit porn, dirty talking, or other interests which include getting off or not depending on character.


 * Genre: Paranoid: Roleplays of the Paranoid Genre which are typically denoted by an atmosphere of foreboding overarching political or socio-structures which are manipulating the very nature of reality through abuse of their power. Typically, but not always, connected to roleplays which may include mental illness, 'Big Brother' characters, totalitarian governments, harsh looks at reality or the world, philosophical growth, the destruction of powers-that-be, realizations, lies, truths, admissions, death, harmful leaders, and more.


 * Genre: Reality: Roleplays of the Reality Genre which are typically denoted by an atmosphere of realistic cause and effect, focusing on character actual reactions and psychology behind them as well as development. Typically, but not always, connected to roleplays which may include realistic, gritty natural effects, day-to-day life, minute details, character development, character chemistry, emotional fallout, tension, drama, real-life implications for characters, growth, extended backstories, researched themes and elements, necessity, and more. May include stories similar to True stories, Big Brother, Survivor, or Reality television.


 * Genre: Religious: Roleplays of the Religious Genre which are typically denoted by an atmosphere of worship and hierarchical power. Typically, but not always, connected to roleplays which may include angels, demons, priests, world-views, philosophy, gods, deities, rituals, sacrifice, faith, control, power, figureheads, Dom/sub, cult-like behaviour, supernatural elements and similar.


 * Genre: Romance: Roleplays of the Romance Genre which are typically denoted by an atmosphere of love, chivalry, and sexual or romantic tension. Typically, but not always, connected to roleplays which may include characters falling in love, or fighting an irresistible love, tragedy, loss, happiness, weddings, dating, meeting the family, movie knights, cuddling, slaying monsters together, character bonding, feelings, acceptance, symbolic jewelry, extended families, True Love™ and domestication. May crossover with any other genre.


 * Genre: Sci-Fi: Roleplays of the Genre which are typically denoted by an atmosphere of fantastic elements deriving explanations primarily from a technological or scientific standpoint. Typically, but not always, connected to roleplays which may include robots, aliens, mutations, space operas, star ships, drugs, androids, cyborgs, alternate-realities, AI, video-games, cultural adaptions, social changes, political expansion, virtual reality, technology advances, and more in this theme.


 * Genre: Slice of Life: Roleplays of the Slice-of-Life Genre which are typically denoted by an atmosphere of every day business and normal-typical interactions between characters rather than existing plot. Typically, but not always, connected to roleplays which may include domestication, eating out, cleaning the house, washing dishes, hanging out at the mall, playing video games, cooking, picnics, going to the movies, and other various down to earth, day-to-day lifestyles.


 * Genre: Speculative: Roleplays of the Speculative Genre which are typically denoted by worlds that are like ours, but changed in some major function to produce a what-if scenario. Typically, but not always, connected to roleplays which may include the supernatural, fantastic elements, non-realistic fiction, strangeness, superheroes, utopias, dystopias, weird fiction, strange powers, unique beings, historical shifts, world powers, mystery, horror, and other elements.


 * Genre: Survival: Roleplays of the Survival Genre which are typically denoted by an atmosphere of living at the end of one's rope, struggling from day to day to find the elements that provide life and a future. Typically, but not always, connected to roleplays which may include monsters, killing, hunting, fishing, crafting, creating, exploring, food collection, tool creation, bartering, social interactions, building government, avoiding enemies, creating homes and towns, expanding ownership, being in touch with the wild, wildcrafting, bush elements, domestication of animals, and similar.


 * Genre: Teen Drama: Roleplays of the Teen-Drama Genre which are typically denoted by an atmosphere of teenage mishaps, focusing entirely on teenagers and their complex usually hormonal lives. Typically, but not always, connected to roleplays which may include cheating, cat fights, money problems, character growth, dating, puberty, sexual exploration, identity crisis, shopping, first jobs, first love, learning to drive, and all the usual things that come with the age group. May cross over with other genres, such as horror, supernatural elements, fantasy, sci-fi, or just about anything else.


 * Genre: Thriller: Roleplays of the Thriller Genre which are typically denoted by an atmosphere of fear and excitement. Similar to that of horror, or suspense, but also with elements of action-adventure or mystery genres. Typically, but not always, connected to roleplays which may include disasters (natural or man-made), terrorist attacks, epidemics, psychological focuses, the deranged versus innocence, confusing elements, cyber elements, crime elements, and more.


 * Genre: Urban: Roleplays of the Urban Genre, also known as Street Lit, which are typically denoted by an atmosphere of the city, focusing on the darker gritty underside of life in the city. Typically, but not always, connected to roleplays which may include explicit sex, violence, profanity, a lack of watering down or sugar coating the material, gangs, harsh city life, living on the street, apartments, guns, weaponry, fighting, drugs, abuse, prostitution, and heroes or actions therein.


 * Genre: Western: Roleplays of the Western Genre which are typically denoted by an atmosphere of the American Old West, and the struggle and demise of the new frontier. Typically, but not always, connected to roleplays which may include horses, cowboys, gunslingers, bounty-hunters, nomadic lifestyles, dusty towns, cattle ranches, damsels, and hard fought love, saloons, duels at noon, sheriffs, deputies, Native Americans, and things fitting the time period and area.

All other customs

 * AUs: Short for 'Alternate Universe'; versions in which characters are played as either having major or minor differences in their history or personality acting as catalysts for story alteration and design. May include anything from 'I took a left that day' to 'I was born an entirely different species'.


 * Accidental Sex: Sex which comes about completely unplanned or even thought about beforehand. One thing leads to another, someone trips over a dog, there's drinking, shit happens, maybe someone's naked, but in the end there's sex. They're still not sure how it happened afterwards, and it's up in the air whether they're guilty about it or not. Bonus points for pairings that would not otherwise come about, and shit that is just downright weird.


 * Accidental Stimulation: Stimulation in scenarios where it is not intended, whether through proximity, friction, adrenaline, reflex, conditioning, or drugs.


 * Aphrodisiacs: Scenes involving the use of sexual enhancements from the typical modern day Viagra to some fantasy potion brewed up to get your motor revved. This may range from a little helper when you're not having a good day getting it up or getting wet or aroused, to forced arousal which pushes you to do things you might not otherwise do because it is so pervasive. It may also be used to keep going long after your natural libido would be exhausted.


 * Apparent Disinterest: Characters who do not respond to being baited in order to make them give attention to others. Specifically, a character who will not "chase" another person with active interest in an outcome. They're not into initiating things, and while they may be active participants in the right light, they prefer to feel wanted as expressed by a persistence in attention from others towards them despite their apparent disinterest.


 * Anonymous Sex: Situations such as clubbing, glory-holes, alley sex, alien fertility rituals, or one-night stands. Any situation in which names are not given, and sex is had without having any actual knowledge of your partner, in increasing or decreasing amounts. (Ask OOC permission first.)


 * Aviophilia/Flight: Sexual situations involving flight. May include sex, or masturbation while flying, or simply staying up there for a long period and revelling in it.


 * Bad End: Scenes involving mutilation, death, horrific torture scenes, or things with no seeming fix! Typically everything gets "reset" at the end of a scene, as if in a video game where you are reverted to the last save upon meeting with a terrible fate.


 * Betrayal: Having someone a character trusts make them do something they may be uncomfortable with, especially with other people. In some cases, preferred to happen the point of tears or panic.


 * Blindness: A character who is unable to see, and situations which play into using that either for the situation (making things seem more prominent to other senses) or against them.


 * Bruised and Beaten: A character who has been beaten and bruised, leaving visible traces of physical damage. This may be from abuse, or fighting, but whatever the case there are definitely leftover painful reminders of whatever they got up to for perusal by other characters.


 * Cannot Die: When a character cannot be killed in any manner, and may regenerate, respawn, or even simply survive no matter the condition their body is in.


 * Cigarette Burning: A kink involving a character being burned with lit cigarettes as a form of punishment or masochistic pleasure. Leaving burned little constellations on flesh, along with the smell and snuffing, can all fit within a BDSM context of Dom/sub dynamics, or simply a sign of high level power over others.


 * Cock Warming: The act of leaving the penis inside of one's partner for extended periods. Typically while sleeping, or doing mundane things aside from actual active sex with one's partner.


 * Coitus Interruptus: Having the sexual act interrupted by anything from people walking in, to teleportation, to junk just refusing to work. The denial of a "proper ending" is the focus.


 * Commando: Characters who do not wear undergarments.


 * Conditioning: The act of taming or breaking a character to fit a certain persona or mental setup. Conditioning can be subtle, such as Pavlov's study in which a bell was rung when dogs were fed, leading to dogs drooling when a bell is rung. It can also be violent, such as beating someone until they obey what they should be doing when given an order, or to stop substandard behaviours. In any case, a character is broken to obey and heel at another character's whims, and will be changed towards an outcome which may be desired.


 * Corporal Punishment: A form of physical punishment that involves the deliberate infliction of pain as retribution for an offence, or for the purpose of disciplining or reforming a wrongdoer, or to deter attitudes or behaviour deemed unacceptable. The term usually refers to methodically striking the offender with the open hand or with an implement.


 * Dandere: A character who is absolutely silent, shy and quiet, or just quiet from choice. They don't speak up, and generally in public they are mute, but when you get them alone they suddenly open up showing you the side of themselves no one else sees. "Danmari" means to be calm or keep one's mouth always closed, and "deredere" means sweet.


 * Death By Sex: A character who is interested in sex, with the knowledge that having it will cause them to die in some fashion. Such as salmon or bee drone anthros, or even simply someone cursed to die if they ever partake of sex.


 * Demeaning Tasks: A task given to someone who believes themselves 'higher' in relation to the task, being forced to do it anyway. From royalty to servants, there's always a rung lower you can fall to, and that is where the tasks begin. They may be disgusting, embarrassing, or merely a time-wasted action which can cause uneasiness.


 * Deredere: A character who is the original "sweetness" with no additions. They are happy, kind, and energetic to everyone and everything! An absolute constant delight that never falters.


 * Derogatory Terms: The use of terms such as slut, bitch, or cunt in sex or roleplay with a character. May include racial, gender-based, or other slurs to create a sense of humiliation or upset.


 * Dominance Biting: Getting or giving bites on the back of the neck while getting pinned, so they can't get away without hurting themselves creating a senses of defencelessness.


 * Doxophilia/Praise: Characters with an intense love for, or a kink for, being praised or having good opinions applied to them.


 * Ear Nibbling: The act of nibbling on the ear and earlobe, exciting the erogenous zone during cuddling, sex, or simply as foreplay. Usually indicates that the receiver has sensitive ears, which are weak to being nibbled on. Also considered cute and loving, but can progress up to biting to show dominance.


 * Endearments: Nicknames, pet names, the use of a first name or last name only when deeply familiar with one another, or even titles used to denote a deeper connection. Names have power, and using these denotes a certain level of affection that may or may not be wanted.


 * Enemies Working Together: A scenario in which two characters that are typically antagonistic towards each other are forced onto a parallel side against a greater foe or issues, and must work together to solve what is fighting against them both.


 * Financial Domination: Situations where one partner finds sexual satisfaction from paying money to another. This may be in a dominant position out of a sense of magnanimousness, wherein they feel more powerful having given them money to survive and are thus the breadwinner. In a submissive stance, it is more akin to offering up that which you do not deserve to spend frivolously to someone who is clearly above you in social stance, and placement on the food chain.


 * Fingers in Mouth: A situation where one character places their fingers in another's mouth. This may include simply having the recipient clean the fingers, give them a simulated blowjob, or even become a form of control from behind. Using the fingers as a sort of 'fish hook' a partner can pull their head back and control them during sex from behind, causing them to keep their mouth open and drool. They may even suck on the fingers in this position for twice the pleasure.


 * Foe Yay: Also considered beloved enemies, this scenario comes about when two characters are in an obvious rivalry, seeking to destroy one another. But the situations more and more often turn towards a sexual bent in which hatred isn't that far removed from passion. This can end in hate sex, or even killing others for touching their dear enemy. Usually evolves past the point of being enemies into a more outright pairing in time, but can remain foes for life in other situations.


 * Forced Exhibit: Being forced to perform onstage, on camera, in a cage, or other controlled setting such as a zoo. Likely with acts being 'natural' looking, or with a mate chosen to breed with the character. May or may not be known to the character who is being used as an exhibit. Dehumanization is a big key to this kink, in which one views the other as a mere animal to be bred and kept for amusement.


 * Frotteurism: The act of touching or rubbing people surreptitiously in pubic areas. Typically seen in porn as the stranger groping a stranger on a bus, this applies to any crowd and any touching.


 * Fuck Buddies: A situation in which two characters have sex without any emotional attachment beyond the platonic. Typically booty-calls and friendship, wherein they use each other to get off or to relieve stress without having to submit to a full on relationship. Both people date whoever they want, and are free to leave the situation whenever, but it makes for a fun pastime when otherwise in a dry spell.


 * Gaslighting: The act of telling a person things which have occurred haven't and things that haven't occurred have until such point as character breakdown or a form of conditioning happens to the character. Typically used for control, but is seen in abusive situations.


 * Genitalia: Cloaca: An opening which serves as the only opening for the intestinal, reproductive, and urinary tracts. All amphibians, birds, reptiles, and monotremes possess this orifice, which is used during mating. Mating is known as a cloacal kiss. Those that mate using this method touch their cloacae together, in some species for only a few seconds, sufficient time for sperm to be transferred. They can also be inserted into for some species.


 * Genitalia: Hemipenes: The sexual organs commonly associated with snakes, which are dual "penis" like structures, with external grooves for semen delivery. Hidden inside the vent/cloaca of the male, they 'evert' or extend for use. The surface of the hemipenes is often adorned with sharp spines and projections, arranged in rosettes. Only one hemipenes actually enters, theoretically, although it may differ in roleplay.


 * Genitalia: Tentacles: A character with a genitals at the end of tentacle-like appendages, possibly multiples. Includes everything from smooth to knobbly ended "male" structures which extrude liquids, and "female" structures used as openings to gather liquids, and of course ovipositing or other tentacles, or even multiple types on a single being.


 * Guilting: Please do not guilt this roleplayer into anything from particular scenes to RP in general. If they are busy, or even if they are simply not into it today, they should be allowed to make that choice without someone making them feel like their answer was wrong, or that it made someone sad, in order for the other person to get their way.


 * Hurt/Comfort: Genre focusing on the act of hurting a character, followed up by comforting the character who has been hurt, whether it be by those harming them or by others who interfere. Emotional or physical damage falls into this category, including torture of all kind and degrees.


 * Indifference: Participating in a sexual situation with a non-sexual response, or indifference. Possibly even regarding the act(s) as boring, while still managing to perform.


 * Kuudere: A character who is on the outside cold, blunt, and cynical. They have no real connection, and won't even show emotion about the deaths of their loved ones. But deep inside, if you can crack their shell, they're caring and kind. Typically they barely shows this kind side to anyone, and those who see it are very blessed. The "kuu" comes from "cold or cool" and the dere comes from "Deredere" meaning sweet.


 * Mirrors: Sex in which mirrors are involved in a large aspect. Whether it be mundane acts such as performing sexually charged acts like kissing or frotting with a mirror for the pleasure of oneself or others, or having sex while looking into a mirror for the character to watch themselves being taken or taking a partner.


 * Mistaken Sexuality: Characters who are mistaken for a different sexuality than they identify with. The character is typically oblivious that anyone not of their preference might be interested in them, or think that their preference is obvious and the interest is platonic.


 * Money: Attraction, usually sexually, to money, expensive items, rich people, and other status symbols relating back to expansive wealth. May be a gold-digger, or simply someone who relies on money to mark their success, which in turn makes them feel powerful, and therefore more sexually attractive.


 * Nesting: Characters who "nest" by collecting objects to create somewhere comfortable, be it gold like a dragon, or pillows and blankets, or an actual nest. May include decorating nest to appeal to others to try and entice a mate.


 * Nonmutual Pleasure: An interest in situations where only one partner is showing signs of being aroused. For instance, sex with a partner who does not become erect, or wet when entered.


 * Oral Fixation: A character with a fixation for putting things in their mouth. Chewing on their lip, nails, cuticles, hair, pens, pencils, lollipops, cigarettes, and other objects when left playing absently with them. It can involve sucking or chewing, or simply rolling it around the mouth repeatedly. This is a common fixation for those who smoke.


 * Pampering: The act of spoiling someone rotten. Gifts, money, affection, attention, kowtowing. Anything which shows that a character wants to care for, or will go out of their way to give an amazing degree of themselves and their time to another character.


 * Partially Clothed: When one or more members involved do not remove all of their clothing for sex.


 * Party Favour: A character which is passed around from one user to another as a 'party favour' and expected to allow anyone and everyone to use them sexually in a rather casual manner among other activities.


 * People as Prizes: A character who is a 'prize' to be won, or a spoil of war and is no longer in control of their life or what happens to them. Owned like any other item, through force or situation, they lose all personship and can be manipulated at whim by their owner. Scenarios with this, and the actions of either taking what they want, having to tame their new toy, or learning to give them the rights of being a person again all fall under this umbrella topic.


 * Preferential Treatment: When one character shows another certain respect, or affection that is not given to anyone else. Showing a soft side, giving them money, allowing them to take advantage of them, or giving them more than average amounts of leeway are all easily under this umbrella.


 * Prison: Situations riding heavily on the stereotypes and culture of prisons. This includes everything from the control, punishment, and forced separation/depersonalization, to the darker underbelly of false imprisonment, prison rape, and buying people off for protection.


 * Random Friend Requests: This user does not like random friend requests. So please don't send any unless you are actually a friend!


 * Restrictions: Restrictions on speech, entering and existing a room, bathroom trips, positions and poses, and more. Simply the act of micromanaging rules that control someone's ability to do things, trapping them into a comfortable (or uncomfortable) life. This can be used as part of training during BDSM, or even as punishment or control.


 * Road Head: The act of getting a blowjob while driving, or giving as a passenger.


 * Scar Kink: A sexual attraction to scars, or scarring. May be connected to the history involved, or the creation of scars for various purposes. Scarring itself can be considered sexual, or causing/creating it, and may even be defined by different types of scars (Hypertrophic, Keloid, or Contracture) or positions of scarring as pertains to the character.


 * School: Themes directly relating to schools and school life. Common theme traits are boarding schools, dojos, uniforms, prep school chic, teacher/student pairings, professional teacher type characters, military academies, tutoring and teaching in general, and other closed social experimentation.


 * Secret Identity: Characters with a second or hidden identity. Superheroes are common, but one also sees these in characters with hidden pasts, or who are hiding their physical gender. Spies trend towards this kink. Allowing others into a trust of knowing who they are, or experiencing the liberating freedom of not having people recognize you, and therefore being unable to blame you may devolve into a two-part life. This mystery can draw much attention.


 * Seduction: The act of seduction, where one character slowly introduces another to the idea of having an erotic experience with the other. Courtship, teasing, and foreplay slowly bringing one character from a state of non-reciprocation, to one where they become a fully fledged participant in either romance or sex.


 * Selfcest: Is it masturbation or incest? Selfcest is a sexual situation which resembles incest in that both members share DNA, but to the point of literally being copies or alternate versions of one another and not for instance related in the traditional sense. This extends to alternate forms which change gender, race, or even species.


 * Servicing: Acts done by one character for the other with no intent to return the same. Oral, massage, comfort, housework, or anything else which one character does for the other genuinely simply for the sake of servicing or doting on them, or for treats for a job well done.


 * Sex in Vehicles: Engaging in sexual acts within the confines of a vehicle. Focus is typically given to the tight confines, generally awkward attempts, the idea of explicit exhibitionism, getting caught, and quite possibly the car itself being involved.


 * Sexual Hang-ups: Dealing with hang-ups or insecurities about sex, whether by forcing them to happen and dealing with them, or having to cut short scenarios and work around things that someone cannot handle. May allow people to grow as characters, by dealing with homophobia, or coming out, or force others to have more hang-ups denying them freedom by causing certain scenarios to become problematic for the character.


 * Shibari: Ropework used for the sake of artistic or erotic appeal, focusing on knots and their use to create interesting visual dynamics. Used also as bondage, and to keep a character in line, shibari is an art form that has become more popular as time goes on.


 * Sleep & Bed Themes: Situations which include bed and sleep themes. Sharing a bed, possibly forced by situational events into being the last bed, or the only bed available. Sharing blankets or sleeping bags for warmth. Sex while sleepy, or sleeping, sometimes because a character's typically high-defense, or sharp judgement is blurred by being tired. Using sex as a sleep aid. This may also include situations where one character gets aroused from being so close to another, or simple cute scenes where one character falls asleep, or wakes up in one another's arms. Morning wake-up sex and even just intense enjoyment of lazing around together also play a part.


 * Soft-Sucking: Sucking and mouthing at an unerect cock. May be momentary and playful, be used to arouse a partner, or involve pleasure with someone who cannot become erect for some reason.


 * Somnophilia: Situations which involve having sex while one participating member, or both, are asleep. This may occur with interest in dubious consent, force, or consent to give control over to another depending on user.


 * Spooning: The act of one character curling up behind another so that their bodies nestle together with one long line of contact resembling spoons in a drawer. Typically considered an affectionate bonding act with which both parties can obtain comfort. Can be stacked.


 * Stubble: Characters who display stubble, in the form of partially grown beards or other facial hair. This can include interacting with the stubble, such as in the form of rubbing against it, or brushing against it during physical interactions but can also include simply the visual effect of stubble. Can also apply to other shaved areas.


 * Tagging: Marking a slave in a dehumanizing way, such an ear tag similar to a cow, or tags otherwhere on the body/clothing. Alphanumeric numbering systems are common, and typically the receiver is treated like cattle or merchandise more than anything living.


 * Timid Bruisers: Large, well built characters who seem like a typical berserker, or warrior class whose personality is reverse of the stereotype, lending them towards delicate things, shyness, innocence, general affection, and sweetness.


 * Tired Sex: Sex in which both partners are too exhausted (possibly from earlier sex) to do much more than push their partner into a comfortable position and wriggle around until satisfied instead of any real strenuous movement. The laziest sex possible, in which both partners are half-asleep, and mumbling endearments or dirty talk while working to climax, which may or may not be achieved. Especially if users pass out afterwards.


 * Tsundere: A character who is harsh outside, and soft inside. While interested, and a huge softy when you get down to brass tacks, a Tsundere will act completely disinterested to the point of aggression, but then turn around and act sweet again! They run hot and cold to the extreme. The word comes from "tsuntsun" meaning pointed, and "deredere" meaning sweet.


 * Using Teeth: The act of using teeth during a blowjob. Usually means scraping, gentle nibbling, and softly pressing one's canines to the flesh without causing it significant harm.


 * Unconventional Insertions: Insertions which are not typically used during sex, varying radically across the spectrum. There is no way to easily list such items as they could be anything from a chair, or a carrot, to someone's head or a pine cone, or even scissors.


 * Underwater Sex: Scenes in which sex is performed underwater, whether entirely submersed or partially. May include breath play, as well as simply enjoying the sensation of water in certain orifices.


 * Unsexually Applied Kinks: Kinks being done in a way that doesn't include getting off with either party. Just doing it for the platonic pleasure of it. Handling it in a detached manner like a scientist experimenting might be the tone that fits this.


 * Use of Would: "He would walk," or the like is very much disliked by the player except in cases that suggest actual conditional usage, such as a fight to avoid godmodding. Constant use for an action that is happening, instead of an action that could happen but isn't, is grammatically incorrect.


 * Voice Fetishization: While accents may dominate the first thought of people who read this, this kink focuses not only on accents but the use, tone, and quality of any given voice. Descriptions such as demanding, forceful, cracked, husky, deep, rich, throaty, low, and purring may definitely up the ante in this direction in any particular roleplay. So might the use of voices, whispering near someone's ear for effect, or even shouting to push them along.


 * Weaponsplay: Scenarios including the use of weapons in a sexual manner, or with an attraction to the weapons themselves.


 * Wet Dreams: Erotic dreams which lead to a character soiling their bed, or otherwise waking up with the distinct body-feel of having been highly aroused by what they have been dreaming.


 * Yandere: A character who is typically sweet and affectionate at first, looking like the perfect sweetheart, until the affection turns to the point of stalking and extreme possessiveness. They typically become extremely dangerous, choosing violence to maintain their hold over what is theirs, and if they don't get it, lord help anyone they even think MIGHT be in the way. The word is derived from "yanderu", to be ill, and "deredere", meaning sweet.

Netkeeper
I have some I like pasting across my profiles, so... feel free to steal them from any of my profiles. I might make a hub for my own custom kink sharing or something. Many of these were written with the assumption they would be placed in the 'No' list.


 * Fire/Burning: Absolutely not. This player is pyrophobic so the idea of using fire in a sexual context is an instant turn-off. Fire is fine in a non-sexual scenario, however, especially one that is supposed to invoke fear.


 * Celeb/Real People: Off limits. This roleplayer personally find it disturbing to RP a real person that actually exists. Using a real person as a face claim is entirely different, though; nothing wrong with that.


 * Eye Trauma: Any sort of injury or health condition to the eyes. This does not include injuries covered by an eyepatch or something similar.


 * Humanisation: A specific type of transformation that turns a non-human into a human or human-like species. What makes my character special is the fact that he is NOT a human. Take that away and everything that makes him who he is, is now gone.


 * Infomodding: Infomodding is defined as using out of character knowledge in character. This character has heavily-guarded secrets, and your character will NOT magically know these secrets even if you as a roleplayer might.


 * Lack of IC/OOC Divide: The player's feelings on your character or you as a person are not reflected by my character. If my character is being a jerk to yours, don't take it as an attack on you as a person.


 * Performing Noncon: This player may or may not mind this character being on the receiving end of noncon or dubious consent... but this character is not a rapist. Being an initiator in dubious consent if it is not aggressive can be discussed, but he won't attack and rape somebody for no reason.


 * Private RP: Playing via a private chatroom or message, typically one-on-one.


 * Public RP: Playing in the middle of a public room, typically with multiple participants.


 * Unsolicited Touching: This is an IC limit only -- this is a character that hates being touched without permission. Your character is absolutely free to do so anyway, but expect a harsh response if they don't have permission.


 * Use Your Words: Before we begin play, if you don't like something that has been suggested for the outline, say something. If at any time something happens in the middle of a scene that bothers you, do not be afraid to break character for a moment to communicate that. If you don't like the RP, be honest about it, and don't expect me to understand silent "hints" or other such gestures, use your words like an adult.


 * Walking: Ties into leash & collar and master/pet. Being walked like a dog. Especially in public.


 * "You ruined my childhood!": You must be new or fail to realise what Rule 34 is as a concept. Don't bother telling me this, it's annoying as hell and insulting to boot. Instant block.

Other F-list Profiles
If you see an interesting or noteworthy custom kink on someone's profile but don't want to make a whole new section for that one source, drop it here. Many of these have been shortened or edited to sound more general.


 * Excessive Teasing: I like roleplays to actually go somewhere! I'm fine with some teasing as long as it ends up not stagnating!


 * Fangs: Interest in elongated canine fangs meant for piercing.


 * Going in Dry: Be kind, use lube on the behind.


 * No Nip Steve: Being a reptilian species, they have no need for breast tissues or nipples.


 * Popping Personal Bubbles: This character doesn't believe in personal space when applied to anybody else. They have personal space but nobody else has any such bubble.


 * Trans 'Chasing': If you want to do a scene with a trans character because you think trans people are 'weird' or 'exotic' or whatever, just... go.


 * Trans 'Out'ing: Scenes that involve a trans character being 'outed', such as walking in on them getting undressed, and making a huge deal out of the 'reveal', or scenes where a trans character's gender is a punchline or something to shame them for.


 * Unlisted Kinks: Ask. Worst I can do is say 'no.'